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debian/freedroidrpg vulnerabilities

2 published CVES affecting debian/freedroidrpg, from public sources (CVE.org, NVD, CISA KEV, FIRST EPSS, OSV).

Total
2
Critical
1
High
1
Medium
0
Low
0
Unscored
0
CISA KEV
0

Latest debian/freedroidrpg CVEs

Newest publication first

  1. CriticalCVSS 9.8 EPSS 1.6%

    An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow.

  2. HighCVSS 7.8 EPSS 1.3%

    An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.

Sources: CVE.org, NVD, CISA KEV, FIRST EPSS, OSV and public exploit-reference metadata. Product matching comes from the published CVE records. A proof-of-concept means public code exists; it is not evidence of exploitation.