Teeworlds up to and including 0.7.5 is vulnerable to Buffer Overflow. A map parser does not validate m_Channels value coming from a map file, leading to a buffer overflow. A malicious server may offer a specially crafted map that will overwrite client's stack causing denial of se...
Vendor
teeworlds vulnerabilities
9 published CVES affecting teeworlds, from public sources (CVE.org, NVD, CISA KEV, FIRST EPSS, OSV).
- Total
- 9
- Critical
- 5
- High
- 3
- Medium
- 1
- Low
- 0
- Unscored
- 0
- CISA KEV
- 0
Products
Latest teeworlds CVEs
Newest publication first
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HighCVSS 7.8
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CVE-2019-20787 Teeworlds before 0.7.4 has an integer overflow when computing a tilemap size.
PublishedCriticalCVSS 9.8Teeworlds before 0.7.4 has an integer overflow when computing a tilemap size.
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HighCVSS 7.5
CServer::SendMsg in engine/server/server.cpp in Teeworlds 0.7.x before 0.7.5 allows remote attackers to shut down the server.
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CriticalCVSS 9.8
In Teeworlds 0.7.2, there is an integer overflow in CMap::Load() in engine/shared/map.cpp that can lead to a buffer overflow, because multiplication of width and height is mishandled.
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CriticalCVSS 9.8
In Teeworlds 0.7.2, there is an integer overflow in CDataFileReader::Open() in engine/shared/datafile.cpp that can lead to a buffer overflow and possibly remote code execution, because size-related multiplications are mishandled.
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CriticalCVSS 9.8
In Teeworlds 0.7.2, there is a failed bounds check in CDataFileReader::GetData() and CDataFileReader::ReplaceData() and related functions in engine/shared/datafile.cpp that can lead to an arbitrary free and out-of-bounds pointer write, possibly resulting in remote code execution.
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HighCVSS 7.5
In Teeworlds before 0.6.5, connection packets could be forged. There was no challenge-response involved in the connection build up. A remote attacker could send connection packets from a spoofed IP address and occupy all server slots, or even use them for a reflection attack usin...
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CriticalCVSS 9.8
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
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MediumCVSS 6.4
engine/server/server.cpp in Teeworlds 0.6.x before 0.6.3 allows remote attackers to read memory and cause a denial of service (crash) via unspecified vectors.
Sources: CVE.org, NVD, CISA KEV, FIRST EPSS, OSV and public exploit-reference metadata. Product matching comes from the published CVE records. A proof-of-concept means public code exists; it is not evidence of exploitation.